Screenshots captured by Patrick Klepek
Given there's virtually no chance Nintendo will release Super Mario Maker on PC, it's not surprising other developers are trying to fill the gap, bringing a version of the company's brilliant Mario level design tool to another platform. Even so, you can't help but laugh at the sheer audacity of Silver Moon Internet's rip-off, BoxMaker, which launched on Steam recently.
BoxMaker stars a rabbit with a red hat, instead of a plumber with a red hat. You smash into boxes with carrots on them, instead of boxes with stars on them. You can jump on turtles and use them to attack other enemies, instead of... well, that's actually what you do in Super Mario!
The recent announcement of Super Mario Run for iPhone and iPad, an auto-scrolling platformer set for December, has given hope that Nintendo might eventually consider releasing its games on other machines in the future. BoxMaker represents what often happens with Nintendo: opportunistic developers trying to cash-in where Nintendo hasn't shown up yet.
Releasing a Mario-inspired platformer on Steam wouldn't be a big deal, there are dozens of those already. What BoxMaker does is shamelessly grab Mario Maker's distinctly unique user interface for building levels. Sure, the icons are different, but the interface is much the same.
Take a look at BoxMaker and Mario Maker, side-by-side:
Mario Maker image courtesy of Nintendo
Wild, right?
BoxMaker is not, technically speaking, using any of the sprites from Mario Maker. But the interface similarities are tough to ignore. It's especially blatant when you finish a level in BoxMaker and witness a screen that's, well, see for yourself.
Here's BoxMaker...
from VICE http://ift.tt/2cqvjiB
via cheap web hosting
No comments:
Post a Comment